For the 15 years of Dofus I've made the 3 playable masks of the Zobal (aka Masqueraider in English), one of my favorite class, specifically aesthetically speaking.
They are game-ready with less than 5k polys each, and 1024x1024 textures.
The models have first been made on 3DSMax, then sculpted in Zbrush, textured in Substance Painter and finally rendered in 3DSMax with Vray.
Marmoset Viewer