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Stylized Kul'Tiras-inspired shield [Student]

Keeping practice of game asset workflow. This shield is based on Boralus guards shields from World of Warcraft, with some personal design additions.

Modelisation, unwrap and sculpting were done in Blender, texturing in Substance Painter, renders in Unreal Engine 4.

Sculpt of the high poly shield

Sculpt of the high poly shield

Wireframe of the low-poly shield : 690 polys total

Wireframe of the low-poly shield : 690 polys total

Unwrap & Textures

Unwrap & Textures

Low-poly shield with baked textures

Low-poly shield with baked textures